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All the characters and plots were predetermined. Games make bad plots

All the characters and plots were predetermined. Games make bad plots Picture Quote #1

All the characters and plots were predetermined. Games make bad plots

Margaret Weis is a renowned fantasy author known for her work on the Dragonlance series, which she co-wrote with Tracy Hickman. The series is set in the world of Krynn and follows the adventures of a group of heroes as they battle against evil forces. Weis is known for her intricate plots and well-developed characters, which have captivated readers for decades.

However, some critics argue that Weis's reliance on predetermined characters and plots can sometimes lead to predictable and unoriginal storytelling. They argue that by adhering too closely to established tropes and storylines, Weis limits the potential for creativity and innovation in her work. In essence, they believe that games make bad plots.

One of the main criticisms of Weis's work is that her characters often feel like archetypes rather than fully fleshed-out individuals. Critics argue that because these characters are predetermined, they lack the depth and complexity that can make a story truly engaging. Instead of evolving and growing throughout the narrative, these characters are bound by the constraints of their predetermined roles, making their actions and motivations feel forced and artificial.

Similarly, critics argue that Weis's plots can sometimes feel formulaic and uninspired. By relying on predetermined storylines, Weis runs the risk of falling into clichés and predictable narrative arcs. This can make her work feel stale and unoriginal, lacking the excitement and unpredictability that can make a story truly compelling.

Despite these criticisms, many fans of Margaret Weis appreciate her ability to craft intricate and immersive worlds. They argue that while her characters and plots may be predetermined, Weis's skill as a storyteller shines through in her vivid descriptions and engaging prose. They believe that the familiarity of her storytelling style is part of the charm of her work, and that her adherence to established conventions is a deliberate choice rather than a limitation.
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