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Tim Schafer Quotes

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In the future, we will play games while floating naked in a tank of warm, sensory-depriving gelatin. Games will be distributed chemically, into the gelatin, and absorbed into the player’s skin. The gelatin will be Lingonberry-flavored, and the games will encourage good citizenship  (Tim Schafer Quotes) Adventure games are all about details - if you happen to take this one object and use it with this other object, in a really weird place, at a weird time. If you happen to write a really funny dialogue line for that, even if it didn’t solve the puzzle, people will appreciate that.  (Tim Schafer Quotes) The Internet has allowed a lot of access - people feel entitled to change the ending of games, for example. So there are a lot more voices coming at you all the time, which I think has its effect on creative decision making and possibly makes people more afraid to take risks.  (Tim Schafer Quotes) After ‘Psychonauts,’ we could have laid off half our team so that we’d have more money and time to sign ‘Brutal Legend.’ But doing so would have meant breaking up a team that had just learned how to work well together. And what message would that have sent to our employees? It would say that we’re not loyal to them, and that we don’t care.  (Tim Schafer Quotes) People talk about games and loneliness - it’s a lonely activity. I didn’t understand that. ‘Gears of War’ was the first multiplayer game for me that I enjoyed. But I wasn’t sad. I liked being alone. I liked playing games by myself. I had lots of companionship at the house.  (Tim Schafer Quotes) A huge part of what a kid learns when they’re growing up is social and emotional development. As adults, we take it for granted that other people have emotions that are different from ours, and we can identify what they are, but those are skills that children have to learn.  (Tim Schafer Quotes) Before ‘Final Fantasy VII,’ I would have told you that I had zero interest in RPGs with turn-based combat. But that game was so well done, I didn’t care what genre it was. Any genre can be done poorly or done well.  (Tim Schafer Quotes) I’ve always been a proponent of the idea that technology doesn’t matter to game design. The example I always like to point out is ‘Tetris,’ one of the greatest games ever made.  (Tim Schafer Quotes) Death makes sad stories of us all  (Tim Schafer Quotes) We want playing our games to entertain people on many different levels. Deeper down, I want to make a connection with the player, and it’s the way, to me, of saying to the person playing the game that they’re not alone in the world  (Tim Schafer Quotes) I love studying folklore and legends. The stories that people passed down for a thousand years without any sort of marketing support are obviously saying something appealing about the basic human condition  (Tim Schafer Quotes)